What is the point of it - hardly ever anyone in the there but the popular rooms are always full, could they not be spread out a tad more please
You could also say the same about the terrace, jacuzzi and sauna. The reason they all exist is to provide a landing room for everyone who logs into the chatrooms. On a busy night you cannot join the pool or beachbar and so the third room the server puts you in is the jacuzzi (IIRC), next might be the terrace, then lounge etc. The user is then free to stay in the room or join another of their choice.
So in simple terms the extra rooms are there to cater for those, somewhat rare occassions these days, when the other landing rooms are full. If they were not there then people would not be able to join the chatroom at all.
Sometimes I've not been able to get back into The Pool "because the room is full".
So I close down the chat, then re-open it and I'm back in The Pool...
That happens because someone else has left the room, thereby creating space for you to join it. Rather than shutting chat down you could just keep trying to join the room, it has the same affect.
I've tried that numerous times and it's never worked. Sometimes when there's been between 90-100 members.
Upon opening Chat, I've always landed in The Pool, quite often there's been 130+ members already in.
When you go into Chat, the system will try and place you in
The Pool (125 limit)
then, if that's full
The Beach Bar (also 125 limit)
and if that's full
one of the other permanent rooms (100 limit)
When some of the other more popular rooms are always full, could the allocation be spread to the more popular rooms. I know the ops can do this, but does it always need to be op mediated?
That tends to happen only when there is a high level of interactivity within the room. There really is no point increasing the number of people in a room when no one is chatting.